Apr 13, 2006, 02:34 PM // 14:34 | #1 |
Ascalonian Squire
Join Date: Mar 2006
Guild: Heroes of Legendary Might
Profession: R/E
|
The Rift?
How do you get there? Do you have to have hall of heroes?
|
Apr 13, 2006, 03:12 PM // 15:12 | #2 |
Krytan Explorer
Join Date: Dec 2005
Location: somewhere
Guild: Zealots Of Abaddon [ZOA]
Profession: W/
|
i dont belive you can get to the rift because i think the gods live there i dont know hall of heroes might be in the rift but i don't think you can like explore it.
|
Apr 13, 2006, 03:18 PM // 15:18 | #3 |
Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
|
Wiki is your friend
http://gw.gamewikis.org/wiki/The_Rift |
Apr 13, 2006, 09:51 PM // 21:51 | #4 | |
Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
|
Quote:
|
|
Apr 13, 2006, 09:52 PM // 21:52 | #5 |
Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
|
It usualy doesn't work. Like Guru search...
|
Apr 13, 2006, 10:18 PM // 22:18 | #6 |
Ancient Windbreaker
Join Date: May 2005
|
The Rift
From GuildWiki The Rift located in the middle of the Mists, a place of perfect balance of all things, including time. It is the present abode and dwelling place of the Gods of Tyria. The Rift is also the final resting place of all souls after death according to the theology of most intelligent races in Tyria. Nearly 3000 years ago, the Gods summoned the Forgotten Ones, upright walking serpent creatures, from the Rift to Tyria as guardians and shepherds while the Gods themselves dwelt in the city of Arah. Soon after the creation of humans and the introduction of magic great strife ensued, the Gods interfered one last time and then left in the event known as the Exodus of the Gods. The Gods then went to dwell in the Rift. Besides the abodes of the Gods, the Rift is known to contain the following realms: The Hall of Heroes: Where mortal champions fight in gladiator-style before the Gods themselves to compete for their Favor and where the souls of heroes rest who saved or helped to save the world. The Great Forge: The final resting place for the souls of dead Dwarves. While the Realms of the Gods are not completely under the control of the Gods of Tyria, it is known that at least the Underworld is a part of the rift. In the year 851 AE, Lord Odran discovered how to open portals into the Mists, and subsequently, to the Rift. He hid the portals in the most treacherous of places, including: The Tomb of the Primeval Kings, deep inside the inhabitable Crystal Desert. This portal has been infested by the army of The Darknesses. Heroes' Ascent, in a region later became known as The Battle Isles, where the Zaishen Order train themselves for battle. This is the only portal accessable to players to reach the Hall of Heroes. It is unknown whether the Tombs of Drascir is yet another portal hidden in a treacherous location, or merely a different name for the Tomb of the Primeval Kings. Additionally, offering 1 platinum to the avatar of one of the Gods of Tyria in the service of the respective god will transport the player's party into the realm of that god. |
Apr 14, 2006, 12:10 AM // 00:10 | #7 |
Lion's Arch Merchant
Join Date: Aug 2005
Location: Some where in Cantha beyond the Petrified Forest and the Jade Sea
Guild: The Amazon Basin
|
Also back before the spirits were added when the topk was still pvp there was a opening maps where you killed rift wardens for morale this was also called the rifts as well i think
|
All times are GMT. The time now is 01:50 AM // 01:50.
|